General Changes
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Berserk Time: Increased by 60 seconds for all bosses.
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Damage Reduction: Many abilities have reduced damage at lower player counts.
Lord Roccor
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Roiling Magma: Casts less often on Normal and LFR, resulting in fewer Sons of Roccor.
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Slag Armor: Casts less frequently by Sons of Roccor and Greater Obsidian Elementals.
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Living Magma Damage: Reduced by 25% on Normal difficulty and less damage at lower player counts.
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Health Reductions:
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Sons of Roccor: 33% less
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Greater Obsidian Elementals: 33% less
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Obsidian Elementals: 20% less
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Lord Roccor: 14% less
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Bael’Gar
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Health Reductions:
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Bael’Gar: 10% less
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Spawn of Bael’Gar: 37% less
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Attack Damage: Spawn of Bael’Gar damage reduced by 33%.
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Damage Reductions: Various abilities reduced at lower player counts.
Lord Incendius
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Health Reduction: 15% less.
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Flame Geyser: Capped at 3 on Normal and LFR.
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Damage Reductions: Blaze, Dying Flare, and Scorching Wind damage reduced.
Golem Lord Argelmach
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Health Reduction: Golem health reduced by 16%.
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Ultimate Ability Timing: Increased by 20% on Normal and LFR.
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Damage Reductions: Various abilities reduced.
The Seven
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Health Reduction: 12.5% less.
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Ability Timing: Increased by 40% on Normal and LFR.
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Damage Reductions: Various abilities reduced, including Bladestorm and Mind Torrent.
General Angerforge
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Fireburst Grenade: Cast time increased and damage reduced by 25%.
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Rings of Fire: Cast time increased.
Ambassador Flamelash
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Health Reduction: Portal Anchor health reduced based on player count and difficulty.
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Damage Reductions: Various abilities reduced.
Emperor Dargan Thaurissan
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Health Reductions: Various enemies, including Moira Bronzebeard and Dark Iron Imperial Guards, have reduced health and damage.
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Damage Reductions: Various abilities including Fire Nova and Fiery Demise have decreased damage.
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