FAST TACTICS
Phase 1
- Split Boss (King) and adds to each side
- One tank on King on on adds
- Kill adds
Phase 2
(Starts when adds are dead)
- Everyone to King area, and attack king
- Bwonsamdi comes, tank him on the same place were adds were at phase 1
- Dodge frogs, destroy totem when it spawns.
- Death Gate debuff put some in center and the rest on the sides.
- Before Reaching 60% on King health, half of the raid stands closer to Bwonsamdi because he will take closest half to deadth realm (Melee dps prefered since alot of movement in that phase)
Phase 3
(Starts when King has 60% health)
- Blood Lust/Timewarp/Heroism on dead and living Realm
- Death Realm - Run away when boss sucks you to him, clear debuff stack at 10-15 stacks by running over a death gate.
- Living Realm - Nuke adds and interuppt them. Soak pools.
Phase 4
(Starts when Bwonsamdi has 50% health)
- Only King boss on this phase.
- Dodge all the orbs.
- Same mechanics as in phase 2
- Run away when boss sucks you in.
Phase 1 (King and adds)
- In phase 1 you will fight the King and his adds.
- Divide the king away from the adds, one tank on the king, one tank on the adds.
The King
Scorching Detonation (Tank)
- King puts beam on main tank, does moderate dmg every sec for 5 sec.
- After 5 sec, the debuff explodes and does high dmg to tank and players around, further away the tank is , the less dmg the raid takes.
Tactics: Scorching Detonation (Tank)
- Tank the boss on far side of the room, away from Raid and the adds.
- Run away from boss before detonation.
Binding Soul
- The health of the adds is bound to the health of the boss. Dmg on boss goes to the adds.
Tactics: Binding Soul
- Focus on the adds only and kill them.
Plague of Toads
- Boss summons 3 Toads in a cone that jumps away.
- They leave a pool on the ground on each jump.
- If a player is hit, it does dmg and a debuff.
Tactics: Plague of Toads
- Main Tank on the boss on far side of the room, away from Raid and the adds. Dodge the Frogs.
- Off Tank on the adds on the other side of the room.
- Raid near the adds and it will be easy to dodge the toads.
Greater Serpent Totem (HEROIC)
- Boss summons a huge snake totem near him.
- This totem shoots a cone breath that does moderate/high dmg and a debuff as well.
Tactics: Greater Serpent Totem (HEROIC)
- Main Tank on the boss on far side of the room, away from Raid and the adds.
- Main tank moves boss away from totem to avoid getting hit.
- Off Tank on the adds on the other side of the room.
PHASE 1 – ADDS
There are 3 types of adds, but only 2 on normal (Roka and Za´alan)
Roka à Nasty one. Jumps at rank player location, that does deadly dmg. The dmg is split with players within 8 yards. Then jumps at tank with high dmg and a debuff that increase next tank jump dmg by 500% (stacks).
Za´alan à Casts a beam on random player that fixates. Beam does dmg to anyone hit.
Gal´wana à Throws an axe at random player. Puts a debuff that does dmg and player must reach 90%< to remove the debuff.
Tactics: Adds Phase 1
- Off Tank tanks all 3. Use defensive when Roka leaps. Tank swap if really needed after a leap on tank. 3 tank if really needed.
- DPS: full dmg on Roka first.
- Healers: top up players with axe debuff to remove it (HEROIC)
- Raid: Stack up on adds whit the player that is targeted with the leap to share dmg.
PHASE 2
- Phase 2 starts when the adds are dead and the King summons his Loa, Bwonsamdi.
- The focus is to take Bwonsamdi to 50% to enter 3rd
- One tank on the King and one tank on Bwonsamdi
- Divide the bosses away from each other.
The King
Scorching Detonation (Tank)
- King puts beam on main tank, does moderate dmg every sec for 5 sec.
- After 5 sec, the debuff explodes and does high dmg to tank and players around, further away the tank is , the less dmg the raid takes.
- The tank swap is based on Bwonsamdi debuff on tank, not the King dmg.
Tactics: Scorching Detonation (Tank)
- Tank the boss on far side of the room, away from Raid and the adds.
- Run away from boss before detonation.
Plague of Fire
- Boss puts fire debuff on random player that does dmg to anyone within 7 yards.
- Debuff is gone if no other players are hit by it.
Tactics: Plague of Fire
- Stay spread
Zombie Dust Totem
- Boss summons a totem that mind controls 2 players.
Tactics: Zombie Dust Totem
- Destroy the totem asap.
Plague of Toads (HEROIC)
- Boss summons 3 Toads in a cone that jumps away.
- They leave a pool on the ground on each jump.
- If a player is hit, it does dmg and a debuff
Plague of Toads (HEROIC)
- Stay spread around boss and dodge the Toads.
Bwonsamdi
Unliving
Boss absorbs all dmg taken during this entire phase.
Unliving
- Have Bwonsamdi on far left side and King on far right.
- Nuke the king all the time.
Aura of Death
Does shadow dmg debuff to anyone within 30 yards every 3 seconds that stacks.
Aura of Death
- Tank the boss on same place you tanked the adds, on far bottom left side of the platform.
- Tank swap when you have 30 stacks.
Caress of Death (Tank)
- Boss binds the tank to the Death Realm that absorbs all healing for 5 sec and does shadow dmg.
Caress of Death (Tank)
- Make sure you have defensives triggered before boss does this on you
Death´s Door
- Boss puts a debuff on several players that does dmg for 8 sec.
- When debuff expires, a door to death realm is created from each player with that debuff.
- Entering the dead realm removes Aura of death debuff but does dmg to players on living realm, more stacks more dmg.
Death´s Door
- You will not have to enter this door since raid will be far away from the boss.
- The doors will be used in the next phase.
PHASE 3 – The Dead Realm
Bwonsamdi pulls half of the raid to the Dead realm
Make sure all dps and some healers are closest to enter the dead realm. Tank helps out in living realm.
Blood lust/Timewarp/Heroism and nuke Bwonsamdi to 50% health.
Bwonsamdi does 4 abilities:
- Caress of Death
Same as phase 2 but on random players. - Inevitable End
A pool around boss that kills you if u enter. Boss pulls u to it.
Just run away from it. Start running when he casts it. - Dread Reaping
Boss summons a rift that does shadow dmg every 1 sec when a player is in the area of
Avoid it. - Plague of Fire
Same as phase 2.
Stay spread. Top players up.
The King and Phantom adds
This takes place in the living realm.
You will have tank and some healers and smaller amount of dps here.
You will fight the King and 3 phantom adds (Retri, Rage and Slaughter)
NORMAL MODE - You will fight 1 phantom ad (Rage) at start of the phase. Then another phantom add when bwonsamdi dies.
The King has a stacking buff (Bwonsamdi´s Boon) that increase all dmf by 2% every 15sec.
Take Bwonsamdi down to 50% in death realm fast to avoid high stack.
Scorching Detonation (Tank)
- King puts beam on main tank, does moderate dmg every sec for 5 sec.
- After 5 sec, the debuff explodes and does high dmg to tank and players around, further away the tank is , the less dmg the raid takes.
- Tank swap if needed.
Tactics: Scorching Detonation (Tank)
- Tank the boss on far side of the room, away from Raid and the adds.
- Run away from boss before detonation.
Zombie Dust Totem
- Boss summons a totem that mind controls 2 players.
Tactics: Zombie Dust Totem
- Destroy the totem asap.
Phantoms
These phantoms has 2-3 abilities each that protects them or does dmg.
Main part
- Soak pools.
- High dmg on tanks, healers beware.
- One tank on boss, One on adds.
- Tank swap the Rage add when it does Smash
PHASE 4 – ALL IN LIVING REALM
Adds are here still, kill them fast.
Boss does same abilities as he did before in the other phases.
Use same tactics as before.
Boss will do Inevitable End
A pool around boss that kills you if u enter. Boss pulls u to it.
Just run away from it. Start running when he casts it.
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