Check out the Season 2 (Patch 9.1) guide here
In Shadowlands, we will get PvP vendors back together with upgrading of PvP gear.
There are 2 PvP vendors, the Assessor of Conflict (Purveyoe Zo´kuul) and the Master of Conflict (Zo´sorg) and an item upgrader, Facilitator of Conflict (Agressor Zo´dash).
These guys are located in the Enclave in Oribos.
These vendors are selling Weapons, gear, legendary powers and Soulbind Conduits.
The Assessor of Conflict is selling Unrated Gear and legendary power (for legendary gear crafting).
The Master of Conflict is selling Rated Gear and Soulbind Conduits.
The Facilitator of Conflict will help you upgrade PvP items.
Speicifc with PvP gear
In Shadowlands, there will be 2 things that will destinguish PvP gear from PvE:
- Extra Versatility
- PvP specific Set bonus
No matter if it is Honor gear of conquest gear.
Versatility
The PvP gear will always have versatility together with one more secondary stat:
Vers and Haste
or, Vers and Crit
or, Vers and Mastery
Set Bonus
There is also a set bonus from PvP gear.
This set bonus is given when having 2 sets of PvP trinkets.
Having two pvp trinkets will give you the bonus:
"The dmg and healing benefit of Versatility is increased by 20% when in Arenas, Battlegrounds, and War Mode."
No matter if it is Honor gear or Conquest gear, the set bonus is the same.
The Currency
In Shadowlands, you will have two currencies for buying PvP gear, those are Shadowlands PvP Honor and Conquest.
You will use Shadowlands PvP Honor for the unrated PvP vendor, also called by me, the Honor vendor.
You will also use Shadowlands PvP Honor for upgrading honor gear (Aspirant) and Conquest gear (Gladiator).
You will use Conquest for the Rated PvP vendor, also called by me, the Conquest vendor.
Unrated Gear (ilvl 158)
Unrated Gear are items that do not require any achievement for buying. If you have enough Shadowlands PvP Honor, then you can buy.
The equipment is called Aspirant´s gear and sold by The Assessor of Conflict.
Equipment |
Costs |
ilvl |
Amulets/Back/Wrist/Ring
|
525 |
158 |
Head/Chest/Legs/One-Hand |
875 |
158 |
Trinkets |
700 |
158 |
Two-Hand Weapons |
1750 |
158 |
Rated Gear and Weapons (ilvl 200)
Rated Gear
Costs Conquest to purchase.
The ilvl of Rated Gear is 200ilvl.
Rated Weapons
Costs Conquest and also requires you to complete the Achievement: Forged through Conquest. Shadowlands Season 1. This achievement requires you to earn 500 Conquest during Shadowlands Season 1.The achievement is removed from the latest weekly reset (8th Dec 2020).
The ilvl of Rated Weapons is 200 ilvl.
Equipment |
Costs |
ilvl |
Two-Handed Weapons
|
1800 |
200 |
One-Handed Weapons |
1350 |
200 |
Off-Hands |
450 |
200 |
Chest, Helms, Legs |
875 |
200 |
Damage Trinkets, Boots, Gloves, Shoulders, Belt |
700 |
200 |
Gladiator Trinkets, Wrists, Cloaks, Rings, Necks |
525 |
200 |
Conduits |
200 |
200 |
Upgrade your PvP gear and weapons
The third NPC, Facilitator of Conflict (Aggressor Zo´dash) can upgrade any of the PvP gear and weapons, no matter if it is Rated or Unrated gear.
Upgrading Unrated Gear and Weapons (197 ilvl max)
It costs Shadowlands PvP Honor for upgrading Unrated gear and weapons.
You can upgrade armor and weapons 6 times. From rank 1 to rank 6.
The highest ilvl for Honor gear is 197 ilvl.
Upgrading weapons
Intellect One-Handed Weapons
Rank 2 - 164 ilvl (costs 750 Honor)
Rank 3 - 171 ilvl (costs 950 Honor)
Requires Renown 7
Rank 4 - 177 ilvl (costs 1500 Honor)
Rank 5 - 183 ilvl (costs 1875 Honor)
Requires Renown 22
Rank 6 - 190 ilvl (costs 2075 Honor)
Rank 7 - 190 ilvl (costs 2250 Honor)
Two-Handed Weapons
Rank 2 - 164 ilvl (costs 1000 Honor)
Rank 3 - 171 ilvl (costs 1250 Honor)
Requires Renown 7
Rank 4 - 177 ilvl (costs 2000 Honor)
Rank 5 - 183 ilvl (costs 2500 Honor)
Requires Renown 22
Rank 6 - 190 ilvl (costs 2750 Honor)
Requires Renown
Rank 7 - 190 ilvl (costs 3000 Honor)
Melee One Handed Weapons
Rank 2 - 164 ilvl (costs 500 Honor)
Rank 3 - 171 ilvl (costs 625 Honor)
Requires Renown 7
Rank 4 - 177 ilvl (costs 1000 Honor)
Rank 5 - 183 ilvl (costs 1250 Honor)
Requires Renown 22
Rank 6 - 190 ilvl (costs 1375 Honor)
Rank 7 - 190 ilvl (costs 1500 Honor)
Off-Hands
Rank 2 - 164 ilvl (costs 250 Honor)
Rank 3 - 171 ilvl (costs 300 Honor)
Requires Renown 7
Rank 4 - 177 ilvl (costs 500 Honor)
Rank 5 - 183 ilvl (costs 625 Honor)
Requires Renown 22
Rank 6 - 190 ilvl (costs 700 Honor)
Rank 7 - 190 ilvl (costs 750 Honor)
Upgrading gear
Shields, Chest pieces, Helms, Legs
Rank 2 - 164 ilvl (costs 500 Honor)
Rank 3 - 171 ilvl (costs 625 Honor)
Requires Renown 7
Rank 4 - 177 ilvl (costs 1000 Honor)
Rank 5 - 183 ilvl (costs 1250 Honor)
Requires Renown 22
Rank 6 - 190 ilvl (costs 1375 Honor)
Rank 7 - 190 ilvl (costs 1500 Honor)
Damage Trinkets, Boots, Gloves, Shoulders, Belt
Rank 2 - 164 ilvl (costs 400 Honor)
Rank 3 - 171 ilvl (costs 500 Honor)
Requires Renown 7
Rank 4 - 177 ilvl (costs 800 Honor)
Rank 5 - 183 ilvl (costs 1000 Honor)
Requires Renown 22
Rank 6 - 190 ilvl (costs 1100 Honor)
Rank 7 - 190 ilvl (costs 1200 Honor)
Gladiator Trinkets, Wrists, Cloaks, Rings, Necks
Rank 2 - 164 ilvl (costs 300 Honor)
Rank 3 - 171 ilvl (costs 375 Honor)
Requires Renown 7
Rank 4 - 177 ilvl (costs 600 Honor)
Rank 5 - 183 ilvl (costs 750 Honor)
Requires Renown 22
Rank 6 - 190 ilvl (costs 825Honor)
Rank 7 - 190 ilvl (costs 900 Honor)
Upgrading Rated Gear (226 ilvl max)
Upgrade is determined by your current highest rating bracket in Arenas or Rated Battlegrounds:
Rating | Item Level |
Unranked | 200 |
Combatant (1400-1599) | 207 |
Challenger (1600-1799) | 213 |
Rival (1800-2099) | 220 |
Duelist (2100) | 226 |
There is a cap on how much Conquest can be earned during a season. This cap increases by 550 each week. This means that during week 1, the cap is 550. During week 2, the cap is 1100.
-
If you earn 550 Conquest during week 1, you will then be able to earn 550 Conquest during week 2.
-
If you earn no Conquest during week 1, you will then be able to earn 1100 Conquest during week 2.
-
If you earn 400 Conquest during week 1, you will then be able to earn 700 Conquest during week 2.
Upgrading Rated Weapon (233 ilvl max)
The weapon can be upgraded further.
After duelist, there is one more tank, Elite (2400+ rating).
Reaching Elite unlocks 233 ilvl upgrade for weapons.
Rank 2 200 ilvl |
Rank 3 207 ilvl |
Rank 4 213 ilvl |
Rank 5 220 ilvl |
Rank 6? 226 ilvl |
|
Gladiator Trinkets, Wrists, Cloaks, Rings, Necks | 475 Honor |
950 Honor |
1550 Honor |
2375 Honor |
n/a |
Damage Trinkets, Boots, Gloves, Shoulders, Belt | 650 Honor |
1300 Honor |
2100 Honor |
3250 Honor |
n/a |
Chest, Helms, Legs | 800 Honor |
1600 Honor |
2600 Honor |
4000 Honor |
n/a |
Off-Hands | 400 Honor |
800 Honor |
1300 Honor |
2000 Honor |
2800? |
Melee One-Handed Weapons | 800 Honor |
1600 Honor |
2600 Honor |
4000 Honor |
5600? |
Intellect One-Handed Weapons | 1200 Honor |
2400 Honor |
3900 Honor |
6000 Honor |
8400? |
Two-Handed Weapons | 1600 Honor |
3200 Honor |
5200 Honor |
8000 Honor |
11200? |
PvP vendor sells Legendary Power
Except for Unrated Gear, The Assessor of Conflict also sells Legendary power.
It doesn’t require any achievement for buying. If you have enough Shadowlands PvP Honor, then you can buy.
There are 13 types of Legendary Power sold by the vendor. World of Warcraft has 12 classes.
There is a Legendary power for each class and a general Legendary Power that all classes can use.
You buy the “Memory” from the vendor and head to the Legendary vendor crafting and give him that memory. In that way, he will remember how to make that power for your legendary crafting. Check out guide on legendary crafting here: https://www.worldofmoudi.com/full-guide-how-to-make-a-legendary-in-shadowlands
Each Memory of Legendary power costs 1500 Honor of PvP.
Legendary Power |
Effect |
Sephuz´s Proclamation |
Reduce the effectiveness of crowd controlling effects by 25%. Successfully applying a loss of control effect to an enemy, interrupting an enemy, or dispelling any target will increase all your secondary stats by 0 for 15 sec. This effect cannot occur more than once every 30 seconds. |
Grip of the Everlasting |
For 3 sec after casting Death Grip, you may cast the spell a second time without regard for its cooldown. |
Darkest Hour |
You automatically trigger Darkness when you fall below 35% health. This effect can only occur once every 2 min. |
Druid Runecarve 1 |
Effects of Thick Hide, Astral Influence, Feline Swiftness, and Ysera's Gift increased by 75%. When you shift into your Affinity's form, you gain Heart of the Wild for 10 sec, once every 1 min. |
Nessingwary´s Trapping Apparatus |
Whenever a trap is triggered, gain 25 Focus. |
Grisly Icicle |
Your Frost, Fire, and Arcane damage against enemies affected by Frost Nova is increased by 10% and no longer breaks it. |
Roll Out |
Roll has 1 additional |
Uther´s Guard |
Your Blessing of Freedom, Blessing of Sacrifice, Blessing of Spellwarding, Blessing of Protection cooldowns are reduced by 1 sec when you spend Holy Power. |
Vault of Heavens |
Leap of Faith instead causes you to leap to your target, and has 2 charges |
Invigorating Shadowdust |
Vanish reduces the remaining cooldown of your other abilities by 0 sec. |
Chains of Devastation |
Casting Chain Heal makes your next Chain Lightning instant cast. Casting Chain Lightning makes your next Chain Heal instant cast. |
Pillars of Dark Portal |
Demonic Gateway is now instant cast, and your first use of the gateway does not trigger its cooldown |
Leaper |
Heroic Leap gains 2 additional charge. |
PvP vendor sells Soulbind Conduits
Except for Rated Gear and weapons, The Master of Conflict also sells Soulbind Conduits.
It doesn’t require any achievement for buying.
Each legendary costs 1500 Honor points.
The PvP vendor has 48 Conduits in total with Finesse, Endurance and Potency conduits.
If you want to know how Conduits work, check out my Guide: https://www.worldofmoudi.com/full-guide-soulbinding-and-conduits-explained
Class/Conduit type |
Effect |
Death Knight |
|
Spirit Drain |
Successfully interrupting an enemy with Mind Freeze grants 10 Runic Power. |
Meat Shield |
Increases the duration of Dancing Rune Weapon by 3 sec and while active, your parries increase your maximum health by 1.0%, stacking up to 2 times for 15 sec. |
Accelerated Cold |
Empower Rune Weapon recharges 5% faster and the Haste amount is increased by 10.0%. |
Embrace Death |
Sudden Doom increases the damage of your next Death Coil by 40.0%. |
Demon Hunter |
|
Ravenous Consumption |
Consume Magic has a 15% to dispel a second effect. |
Demon's Touch |
Demon's Bite increases the damage of other abilities by 5%. |
Demon Muzzle |
Sigil of Silence reduces magic damage done to you by 5% when it ends. |
Druid |
|
Druid Finesse 4 |
The cooldown of Mighty Bash, Mass Entanglement, and Heart of the Wild are reduced by 10%. |
Druid Potency Balance 3 |
Moonfire increases your Arcane damage to the target, and Sunfire increases your Nature damage to the target, by 3.0%. |
Druid Potency Feral 1 |
Ferocious Bite deals 3.0% increased damage for each of your Bleeds on the target. |
Druid Potency Guardian 2 |
Mangle increases the damage of your next Maul by 10.0%, stacking up to 3. |
Druid Potency Resto 4 |
Nature's Swiftness's cooldown is reduced by 10%. |
Hunter |
|
Reversal of Fortune |
Successfully interrupting an enemy with Counter Shot or Muzzle grants 1 Focus. |
One With the Beast |
Bestial Wrath increases all damage you and your pet deal by 1.0%. |
Powerful Precision |
Precise Shots increases the damage of your next Arcane Shot or Multi-Shot by an additional 5.0%. |
Stinging Strike |
Mongoose Bite or Raptor Strike damage increased by 14.0%. |
Mage |
|
Grounding Surge |
Successfully interrupting an enemy with Counterspell reduces its cooldown by 1.0 sec. |
Nether Precision |
Consuming Clearcasting increases the damage of your next 2 Arcane Blasts by 10%. |
Controlled Destruction |
Pyroblast damage increased by 5.0%. |
Ice Bite |
Increases the damage of Ice Lance against frozen enemies by 10%. |
Monk |
|
Harm Denial |
Expel Harm's healing is increased by 20.0%. |
Scalding Brew |
Keg Smash deals an additional 20.0% damage to targets affected by Breath of Fire. |
Nourishing Chi |
Life Cocoon increases healing over time received by an additional 15.0%, and this bonus lingers for an additional 6 sec after the shield is broken. |
Coordinated Offensive |
When Storm, Earth, and Fire spirits fixate on the same target, they deal 10.0% additional damage. |
Paladin |
|
Echoing Blessings |
After it ends, Blessing of Freedom increases the target's movement speed by 15.0% for 8 sec. After Blessing of Protection or Blessing of Sacrifice ends, the target takes 15% less damage for 8 sec. |
Focused Light |
Holy Shock's chance to critically strike is increased by 15%. |
Vengeful Shock |
Avenger's Shield causes your target to take 15.0% more Holy damage for 5 sec. |
Truth's Wake |
Wake of Ashes burns the target for an additional 10.0% damage over 6 sec. |
Priest |
|
Clear Mind |
Dispel Magic, Purify, and Mass Dispel cost 20.0% less mana. |
Pain Transformation |
Pain Suppression also heals your target for 10.0% of their maximum health. |
Resonant Words |
Casting a Holy Word spell increases the healing of your next Heal or Flash Heal by 10.0%. |
Dissonant Echoes |
Void Bolt has a 5.0% chance to reset the cooldown on Void Bolt. |
Rogue |
|
Rushed Setup |
Energy cost of Kidney Shot, Cheap Shot, Sap, and Distract reduced by 10%. |
Lethal Poisons |
Increases the non-periodic damage of your lethal poisons by 30%. |
Triple Threat |
Sinister Strike has a 20% chance to strike with both weapons after it strikes an additional time. |
Perforated Veins |
Shadowstrike increases the damage of your next Backstab by 30%, stacking up to 3 times. |
Shaman |
|
Totemic Surge |
The cooldowns of Tremor Totem, Earthbind Totem, and Capacitor Totem are reduced by 1 sec. |
Call of Flame |
Storm Elemental / Fire Elemental lasts 15% longer. |
Magma Fist |
Lava Lash has an additional 25% critical strike chance against enemies affected by your Flame Shock. |
Embrace of Earth |
Earth Shield increases your healing done to the target by an additional 5.0%. |
Warlock |
|
Focused Malignancy |
Malefic Rapture deals 30% increased damage to targets suffering from Unstable Affliction. |
Resolute Barrier |
Attacks received that deal at least 5% of your health decrease Unending Resolve's cooldown by 10 seconds. Cannot occur more than once every 30 sec. |
Borne of Blood |
Hand of Gul'dan has a 15% chance to generate a charge of Demonic Core. |
Combusting Engine |
Conflagrate increases your remaining Immolate damage by 15% until Immolate expires or is refreshed. |
Warrior |
|
Stalwart Guardian |
The cooldown of Die by the Sword / Enraged Regeneration is reduced by 20 sec and the cooldown of Shield Wall is reduced by 40 sec. |
Crash the Ramparts |
Overpower has a 6.0% chance to apply Colossus Smash for 3 sec. |
Depths of Insanity |
Recklessness lasts 20% longer. |
Show of Force |
Revenge increases the damage of your next Thunder Clap by 20%. |
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